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Enneade : secret of Egypt

Project made with Maxence Navoret (Namas)
We choose to use a kitbash3D pack in order to reduce production time and scene weight because the deadline was one week
I have work on temple modeling, mesh optimization, material, UV, and did the entire texturing of the scene.
I've also made a quick simulation of fire inside Houdini for use inside the temple
Hope you like it!

This animation was crafted by Maxence Navoret (Namas) and myself.

Here is two base material I built for the project

Here is two base material I built for the project

Quick screen of the texture of some object. Mesh come from a kitbash3D pack.

Quick screen of the texture of some object. Mesh come from a kitbash3D pack.

Quick render of the ground only/ Geometry here is just two planes using displacement map in order to get an impression of volume

Quick render of the ground only/ Geometry here is just two planes using displacement map in order to get an impression of volume

Preview of a simulation inside houdini of fire used in the temple

Preview of a simulation inside houdini of fire used in the temple